Kamis, 24 Juli 2008

Independent game developer GarageGames has announced Torque-engine support for the iPhone. Torque's development tools allow game designers to provide 2D and 3D environments in iPhone applications. Included in the new tool are a WYSIWYG realtime editor, a scripting language and integration with 3D modeling packages. Torque for Iphone includes multi-touch input support, touchscreen gesture recognition, iPhone optimized compressed textures and advanced character and shape animations. Prices for the development tools are on a per-title basis, and require contacting the company for pricing information.

GarageGames already offers game development tools for platforms like the Mac, Windows, Linux, Wii, Xbox and others and said that support for the newest game platform was logical.

"We've already seen enormous interest in the iPhone within the Torque community. Game developers want to make games for the iPhone and this is a natural step since we're already a very good choice for developing [Mac] OS X games," said Brett Seyler, GarageGames Vice President of Business Development.

Seyler also said the iTunes Store offers an easy publishing and distribution model for game developers, adding to the appeal of the iPhone as a gaming system.

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